
Catizen Hits Major Milestones in 2024—AI Integration, New Games, and Big Rewards Coming in 2025
Citizen says it plans to integrate Artificial Intelligence capabilities as part of its roadmap.
Citizen says it plans to integrate Artificial Intelligence capabilities as part of its roadmap.
The Consumer Financial Protection Bureau is planning to revise the Electronic Fund Transfer Act.
Hamster Kombat is evolving with a potential L2 solution set to launch on TON.
Hamster Kombat announces successful launch of its DAO with first proposal completion, while revealing plans for L2 blockchain development and Season 2 expansion into HamsterVerse entertainment ecosystem.
Web3 game developer Vameon is launching its $VON token on December 24, coinciding with the success of its 3D vampire RPG, *dEmpire of Vampire*. The game, powered by BNB Chain, offers unique NFT-based gameplay with earning potential, while prioritizing accessibility and storytelling to set new standards in Web3 gaming.
Zentry aims to onboard 50 million players to Web3 gaming with the upcoming launch of the iconic Ragnarok Landverse on Ronin.
The Immortal Rising 2 Web3 game has garnered significant traction on the Polygon-based Immutable platform since its launch earlier this year.
Gaming giant Ubisoft has revealed its pioneering Web3 game will go live later this October.
The Unioverse platform intends to bring more gaming titles from the N-Fusion, which has grown in the past 27 years to an independent game development company.
Catizen is on track to amuse the broader Telegram gaming ecosystem with its Mini Games launch later this week.
Hamster Kombat introduces a new metal card in collaboration with Crypto.com, which will make payments flexible and enable users to access exclusive offers.
Telegram game sensation Catizen is now the official partner of Hong Kong crypto giant HashKey as both pursue mutual expansion.
Hamster Kombat shares updates on its innovative Playground section, a prototype for its future entertainment ecosystem, featuring the original Hamster Kombat and other third-party games integrated through a unique key mechanism.
The first competition is the Premier League opener against Fulham on 16 August. It is fully based on the real-life actions of Manchester United players, including goals, assists, tackles, and saves.
Some of the perks of the partnership are seamless integration, extensive reach stemming from JamboPhones operations in over 126 countries and enhanced engagement.
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With estimation pointing to a total market capitalization of 300 billion USD by 2025, the gaming industry is one that is rapidly growing and garnering the interest of several investors and tech stakeholders alike. With over three billion gamers across the globe, one can only expect the gaming and casino platforms to grow even bigger in the coming years.
Gaming is often categorized under the entertainment industry as many see both as a means of having fun. For example, Sony’s Playstation consoles offer a combination of video games, music, videos, internet, streaming, etc.
Since there are so many online games whose registration happens to be absolutely free, one would think that the gaming companies are not making much revenue off such games when users play. But that’s not the case, these firms have devised several means of making money through the purchase of in-play gems, coins, and other items.
Other than the predictable and great development of the gaming world, it is intriguing to take note of the fact that there has been a change in sources of income in the business recently. The casino and gaming business used to make the vast majority of its funds from online games, but has seen its income originate from an alternate means and point of view lately.
In the U.S., which boasts of being the biggest computer game market in the globe, the game industry was valued at about 18 billion dollars in 2017 and recorded over 2,450 firms of over 200,000 employees.
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